metal: handle command buffer failures gracefully in synchronize (#20306)
Replace GGML_ABORT("fatal error") in ggml_metal_synchronize() with
error flag + return. This aligns synchronize error handling with
graph_compute, which already returns GGML_STATUS_FAILED for the same
condition.
When a command buffer fails (e.g., iOS GPU access revocation during
backgrounding, macOS eGPU disconnect, OOM), the backend enters an
error state instead of killing the host process. Subsequent
graph_compute calls return GGML_STATUS_FAILED immediately. Recovery
requires recreating the backend.
Failed extra command buffers are properly released on the error path
to avoid Metal object leaks.