onnxruntime
ce9ad8c8 - For HLSL shader ops in the DirectML EP (STFT,DFT) FP16 ops should fal… (#15448)

Commit
2 years ago
For HLSL shader ops in the DirectML EP (STFT,DFT) FP16 ops should fal… (#15448) CP: [For HLSL shader ops in the DirectML EP (STFT,DFT) FP16 ops should fallback to CPU when there is no hardware support #15414 ](https://github.com/microsoft/onnxruntime/pull/15414) For HLSL shader ops in the DirectML EP (STFT,DFT) FP16 ops should fallback to CPU when there is no hardware support.
Author
Parents
Loading