onnxruntime
dab99fe3 - Remove half of the compiled shaders for gridsample with unused types (#17928)

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2 years ago
Remove half of the compiled shaders for gridsample with unused types (#17928) Remove half of the compiled shaders for gridsample with unused types Shader compilations for Bool and Double datatypes are not needed for GPU evaluation and are causing binary bloat. Removing them. Co-authored-by: Sheil Kumar <sheilk@microsoft.com>
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