[WebGPU] Fix nearest half-tie handling for round_prefer_ceil/floor (#28757)
### Description
ResizeOpTest.ResizeOpNearestUpSample_RoundPreferCeil_HalfPixel_2x2to7x8
fails on Intel WebGPU devices:
```
error: The difference between cur_expected[i] and cur_actual[i] is 2, which exceeds tolerance, where
cur_expected[i] evaluates to 3,
cur_actual[i] evaluates to 1, and
tolerance evaluates to 0.00030999997397884727.
```
### Motivation and Context
The WebGPU shader logic used exact half-tie equality checks combined
with i32 truncation arithmetic. This approach is fragile under GPU
floating-point precision constraints and misbehaves on negative halfway
coordinates.
This change replaces the exact comparisons with a robust, epsilon-based
fractional tie check (<= 1e-6) for both ROUND_PREFER_CEIL and
ROUND_PREFER_FLOOR execution paths.
Also add regression coverage for round_prefer_floor in
resize_op_test.cc:
- ResizeOpNearestUpSample_RoundPreferFloor_HalfPixel_2x2to7x8
- ResizeOpNearestUpSample_RoundPreferFloor_HalfPixel_GH28291_Regression