uniffi-rs
00d58c2f - Use Handle for passing foreign objects to Rust

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2 years ago
Use Handle for passing foreign objects to Rust Consolidated the various handle maps into a single implementation for each language. This handle map works basically the same as all the others, but it's API is based on the `HandleAlloc` trait. Handles have a couple properties: * All foreign handles are odd, which allows us to distinguish between Rust and foreign handles. * For handles store a map ID that can detect when a handle is used with the wrong map. Made all languages always use the handle maps for passing objects. No more trying to leak pointers from to foreign objects. Started updating the ForeignExecutor code to use handles, but this is still a WIP while the ForeignExecutor type is in it's limbo state.
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