UIA in WinConsole: Always use ConsoleUIATextInfo for UIA consoles (PR #10052)
NVDA was dynamically selecting the wrong TextInfo implementation (see NVDAObjects.UIA.UIA._getTextInfo).
Instead we override the _get_TextInfo method of NVDAObjects.UIA.UIA to return ConsoleUIATextInfo instead of UIATextInfo.
ConsoleUIATextInfo will properly handle collapsed textRanges in UIA consoles.