Consolidate concurrency limits (#3493)
## Summary
This PR consolidates the concurrency limits used throughout `uv` and
exposes two limits, `UV_CONCURRENT_DOWNLOADS` and
`UV_CONCURRENT_BUILDS`, as environment variables.
Currently, `uv` has a number of concurrent streams that it buffers using
relatively arbitrary limits for backpressure. However, many of these
limits are conflated. We run a relatively small number of tasks overall
and should start most things as soon as possible. What we really want to
limit are three separate operations:
- File I/O. This is managed by tokio's blocking pool and we should not
really have to worry about it.
- Network I/O.
- Python build processes.
Because the current limits span a broad range of tasks, it's possible
that a limit meant for network I/O is occupied by tasks performing
builds, reading from the file system, or even waiting on a `OnceMap`. We
also don't limit build processes that end up being required to perform a
download. While this may not pose a performance problem because our
limits are relatively high, it does mean that the limits do not do what
we want, making it tricky to expose them to users
(https://github.com/astral-sh/uv/issues/1205,
https://github.com/astral-sh/uv/issues/3311).
After this change, the limits on network I/O and build processes are
centralized and managed by semaphores. All other tasks are unbuffered
(note that these tasks are still bounded, so backpressure should not be
a problem).