llama.cpp
86df2c9a
- vulkan: use a more appropriate amount of threads when generating shaders (#16418)
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6 days ago
vulkan: use a more appropriate amount of threads when generating shaders (#16418) * use a more flexible amount of threads * fix windows compile and 0 thread case * nominmax
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#16418 - vulkan: use a more appropriate amount of threads when generating shaders
Author
netrunnereve
Parents
f3928396
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