llama.cpp
vulkan: don't use std::string in load_shaders, to improve compile time
#15724
Merged

vulkan: don't use std::string in load_shaders, to improve compile time #15724

jeffbolznv
jeffbolznv vulkan: don't use std::string in load_shaders, to improve compile time
4e642bc3
jeffbolznv jeffbolznv requested a review from 0cc4m 0cc4m 10 days ago
github-actions github-actions added Vulkan
github-actions github-actions added ggml
0cc4m
jeffbolznv keep the string version for those calls that use it
94bf9bc5
jeffbolznv
LostRuins
LostRuins
LostRuins approved these changes on 2025-09-03
0cc4m
0cc4m approved these changes on 2025-09-03
0cc4m 0cc4m merged 0fce7a12 into master 8 days ago

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