nvda
Treat integers in screen locations as signed ints to allow coordinates to be negative
#7444
Merged

Commits
  • DisplayModel: treat integers in character locations as signed rather than unsigned, since negative coordinates are possible and should be allowed.
    Leonard de Ruijter committed 8 years ago
  • Added GET_X_LPARAM and GET_Y_LPARAM from windowsx.h to the winUser module
    Leonard de Ruijter committed 8 years ago
  • Use the new winUser functions in NVDAObjects.window.edit
    Leonard de Ruijter committed 8 years ago
  • use the new winUsers in touchHandler and winConsoleHandler
    Leonard de Ruijter committed 8 years ago
  • No longer use casting for new winUser functions and converted decimal numbers to hexadecimal
    Leonard de Ruijter committed 8 years ago
  • use c_short(i).value instead of i if i<0x8000 else i-0x10000
    Leonard de Ruijter committed 8 years ago
  • Fixed typo that caused a regression in console windows
    Leonard de Ruijter committed 8 years ago
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